AI Insights · Timothy · January 2022
Performance of Top 5 Chibi Games on Unified Platform in Poland Q4 2021
Explore the performance trends of the top 5 chibi games in Poland for Q4 2021, including weekly downloads, revenue, and active users data.
In the fourth quarter of 2021, the top 5 chibi games on a unified platform in Poland showed varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics.
Pou from Zakeh experienced fluctuations in weekly revenue, peaking at approximately $614 in the week of November 8. Weekly downloads saw a significant dip mid-quarter, dropping to around 6.1K in the week of November 15, before rebounding to 10.5K by the end of December. Active users also showed a fluctuating trend, starting at 287K in late September and ending at 270K in December.
Cut the Rope by ZeptoLab had a steady weekly revenue, with a peak of $187 in the week of December 20. Downloads ranged from 2K to 3.4K throughout the quarter, with a notable increase in the final weeks. Active users showed a growth trend, starting at 6.2K and peaking at 8.7K in the last week of December.
Om Nom: Run, another ZeptoLab game, had a relatively stable weekly revenue, peaking at $116 in the week of November 22. Downloads varied significantly, reaching a high of 3.8K in early November. Active users also saw a rise, peaking at 9.6K in the week of December 20.
Fluffy Fall from Kilosaurus showed modest weekly revenue, with a peak of $81 in mid-October. Weekly downloads fluctuated, peaking at 2.6K in the week of December 20. Active users ranged from 8K to 10.7K, with a notable increase towards the end of the quarter.
Dreamland Story: Match 3 by Remi Vision had minimal revenue throughout the quarter, peaking at $85 in the first week of October. There were no significant downloads reported, and active user data was not available.
For more detailed insights, visit Sensor Tower.